Project 2: Wearable Device

PURPOSE 
 In this project, students focus on user centered design process by incorporating needs, wants and abilities of their users.  They are encouraged to create a usable product to test out and refine.

DESIGN CHALLENGE
Create a device that provides information to someone with a visual impairment about his/her environment.

DIFFICULTY LEVEL
Beginner – no prior experience necessary

MATERIALS
LEGO MINDSTORMS EV3
Tape, string, cardboard, paper, scissors, markers, and rubber bands

DETAILED OBJECTIVE
Write a program that:

  • Collects information from a sensor(s)
  • Provides feedback to a user with a visual impairment about his/her environment
  • Uses a loop to repeat the program
Attachments

Activity Guide
Wearable Device program - 
This is a digital workbook that guides students through the activity in the EV3 software interface.

AttachmentTypeSize
wearabledevice-activityguide_546966081004bWearable Device - Activity Guide.pdfapplication/pdf451.89 KB
wearabledevice-workbook_546bd8600b969Wearable Device - Workbook.ev3580.76 KB
Attachments

 Pentunjuk Aktivitas -  Bahasa Indonesia

AttachmentTypeSize
week2-wearabledevice-petunjukaktivitasindonesia_54c9796984b3bWeek 2 - Wearable Device - Petunjuk Aktivitas [INDONESIA].pdfapplication/pdf649.76 KB
lessonplanrppultrasonik-wearabledevice_54c97e33a707fLesson Plan RPP ULTRASONIK - Wearable Device.docxapplication/vnd.openxmlformats-officedocument.wordprocessingml.document1.47 MB

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